FT Video Studio 1.0.6
Narration, project-routing, review-workflow and game-footage quality update for FT Video Studio on Windows.
What's new
- Ordinary narration colons now create a natural spoken pause while title/name punctuation such as Radiant Historia: Perfect Chronology remains continuous.
- Qwen narration now exposes cold-start/model-loading progress, pre-warms in the background, stays resident for the lifetime of each FTVS instance and calculates ETA from actual synthesis work.
- Narration regeneration is incremental down to changed sentences, and existing inserted pauses can be edited directly without regenerating surrounding narration.
- One open project now maps to one FTVS window, avoiding duplicate editor processes when a project is opened again.
- FTVS uses the shared hidden MCP broker/tunnel path rather than leaving per-chat relay or visible helper-console processes behind.
- Game Fidelity / UI Safe AI upscaling protects HUD text, menu glyphs and other high-frequency UI detail while enhancing lower-resolution game footage.
- Online footage alternatives can be reviewed as small proxies in the main preview before FTVS downloads the exact production-quality range you approve.
- Final renders use Technical Preflight as the blocking gate while specialist editorial analysis remains available for targeted problem segments.